Agents¶
Simple bundled agents for testing and baselines.
BiasedRandomAgent ¶
An agent that favors its own party where it can and otherwise plays at random.
It discards a policy of the other party, enacts a policy of its own party and always votes ja. Every other choice is random.
Attributes:
| Name | Type | Description |
|---|---|---|
uid |
The player's unique ID. |
__init__ ¶
__init__(uid: int)
Creates the agent.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
uid
|
int
|
The player's unique ID. |
required |
choose_action
async
¶
choose_action(
state: GameState, valid_actions: tuple[Action, ...]
) -> Action
Returns the first offered action that favors the agent's party, or a random one.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
state
|
GameState
|
The game state, scrubbed for this agent. |
required |
valid_actions
|
tuple[Action, ...]
|
The actions this agent may take now. |
required |
Returns:
| Type | Description |
|---|---|
Action
|
One of |
RandomAgent ¶
An agent that chooses uniformly at random from the offered actions.
Attributes:
| Name | Type | Description |
|---|---|---|
uid |
The player's unique ID. |